- Shafin Gida /
- Littattafai /
- Kwanfuta & Fasahar ta /
- Programming /
- Graphics & Multimedia /
- OpenGL /
- 3D Game Engine Development: Learn how to Buil...
3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL
80% of respondents would recommend this to a friend
XOF 29491
Price Details
Excluding Shipping & Custom charges ( Shipping and custom charges will be calculated on checkout )
*All items will import from Ƙasar Amurika US
Ubuy works hard to protect your security and privacy. Our advanced payment security system ensures confidentiality by encrypting your information during transmission using AES (Advanced Encryption Standards) and SSL (Secure Socket Layer) protocols. Your payment details are 100% secure as we do not share your payment details with third party sellers.
Embark on a journey to build a cross-platform 3D game engine from scratch using C++ and OpenGL.
Fast
Shipping
Free
Return*
Secure Packaging
100% Original Products
PCI DSS Compliance
ISO 27001 Certified
What Stands Out
Bayanin samfur
| Publisher | Independently published |
| Publication date | January 31, 2024 |
| Language | English |
| Print length | 543 pages |
| ISBN-13 | 979-8878081344 |
| Item Weight | 1.74 pounds (790 grams) |
| Dimensions | 5.5 x 1.23 x 8.5 inches (14 x 3.1 x 21.6 cm) |
Who Should Buy?
-
Aspiring Game Developers
Ideal for individuals looking to gain practical skills in creating 3D games using established technologies.
-
Students in Computer Science
Beneficial for students studying game development, graphics programming, or software engineering focused on 3D applications.
-
C++ Enthusiasts
Targets programmers familiar with C++ who want to explore advanced graphics programming and engine design principles.
-
Beginners in Programming
Not suitable for those with little to no programming experience, as it assumes prior knowledge of C++.
KWATANCEN ABUN
3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL
Tambayoyi & Amsoshi Abokin Ciniki
-
Tambaya:
What is the primary focus of the '3D Game Engine Development' book?
Amsa: The book primarily focuses on guiding readers through the process of building a cross-platform 3D game engine using C and OpenGL. It covers essential programming concepts, graphics rendering techniques, and game development principles that are crucial for creating scalable and efficient game engines. By learning from this book, you’ll gain hands-on experience with both theoretical and practical aspects of game engine development, which is beneficial for aspiring game developers and software engineers alike. -
Tambaya:
Who is the target audience for this book?
Amsa: The book is targeted at game developers, students, and programming enthusiasts interested in learning about game engine architecture. Whether you're a beginner looking to dive into 3D graphics or an experienced developer seeking to enhance your skills, this resource caters to a wide range of readers. It offers insights into both fundamental and advanced topics, making it suitable for anyone aiming to create their own games or enhance their understanding of existing game engines. -
Tambaya:
What programming language and graphics library does this book emphasize?
Amsa: The book emphasizes the use of the C programming language along with the OpenGL graphics library for implementing 3D game engines. C is chosen for its performance and low-level capabilities, while OpenGL provides the tools necessary for rendering high-quality graphics. This combination allows readers to understand the core principles of graphics programming, enabling them to create efficient and portable game engines that can run on various platforms. -
Tambaya:
What topics related to game engine development are covered in the book?
Amsa: The book covers a wide range of topics including rendering techniques, physics simulation, input management, and audio integration. Additionally, you'll explore how to structure a game engine, manage resources, and optimize performance. Each topic is designed to build upon the previous one, providing a comprehensive understanding of what goes into developing a robust 3D game engine, which is crucial for both novice and experienced developers. -
Tambaya:
Is prior experience with C or OpenGL necessary to follow this book?
Amsa: While prior experience with C or OpenGL is beneficial, it is not strictly necessary. The book is structured to accommodate readers who may be new to these technologies by providing foundational knowledge alongside advanced topics. This gradual approach helps beginners acquire the necessary programming skills while experienced developers can focus on more complex aspects of game engine development. -
Tambaya:
Does this book include practical exercises or projects?
Amsa: Yes, this book includes practical exercises and projects that reinforce the concepts discussed in each chapter. These hands-on activities allow readers to apply their knowledge in real-world scenarios, enhancing their learning experience. By working through these projects, you'll not only solidify your understanding of theoretical concepts but also build a portfolio of work that showcases your skills in 3D game engine development. -
Tambaya:
Can this book help me create games for multiple platforms?
Amsa: Absolutely! The book is focused on cross-platform development, which means you'll learn techniques that enable you to create games that run on various operating systems, including Windows, macOS, and Linux. By mastering cross-platform game engine design, you'll position yourself well to reach a broader audience with your games, increasing your chances of success in the competitive gaming industry. -
Tambaya:
What makes this book different from other game development books?
Amsa: This book stands out due to its focused approach on building a full-fledged 3D game engine from scratch, rather than just discussing game design principles. It provides in-depth technical insights and practical implementation steps, allowing readers to understand the mechanics behind game engines. Unlike many other books that may cover a wide range of topics superficially, this resource delves deeper into the development process, making it a valuable addition to any developer's library. -
Tambaya:
What skills can I expect to gain after completing this book?
Amsa: After completing this book, you can expect to have developed a solid understanding of 3D game engine architecture, proficiency in C and OpenGL, and hands-on experience in coding fundamental graphics features. You'll also gain problem-solving skills as you tackle the challenges presented throughout the chapters. These skills will equip you not only for game development but also for roles in software engineering and graphics programming. -
Tambaya:
Where can I buy '3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C and OpenGL'?
Amsa: You can purchase '3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C and OpenGL' from Ubuy in Niger. Ubuy offers a user-friendly platform and reliable service for accessing a wide range of books. With Ubuy, you can easily find this title and many other resources for your game development needs.
OpenGL Editorial Review
Customer Reviews & Ratings
-
5 Tauraruwa
100%
-
4 Tauraruwa
0%
-
3 Tauraruwa
0%
-
2 Tauraruwa
0%
-
1 Tauraruwa
0%
Yi bitar akan wannan Samfurin
Faɗan wa sauran Abokan ciniki ra'ayin ka
Ribobi
- Comprehensive coverage
- Step-by-step guidance
- Cross-platform compatibility
- In-depth OpenGL knowledge
- Great for beginners
Fursunoni
- Requires programming skills
Platform Trust & Buyer Confidence
“Great products and very good service: very easy and very fast international delivery.”
“Wonderful online shopping experience, smooth transaction from the start. Payment method works conveniently and delivery is unexpectedly fast and reliable. You go the extra mile for service. What makes this even more amazing, you deliver to Namibia. I will remain a happy Ubuy customer and will increase my purchases for sure! Thank you!”
“Very easy to find the products what you need, and so fast delivery, that’s why I highly recommended to others costumers to used ubuy.”
“I received exactly what I ordered I was skeptical about your site because that was my first time to order. But the order came timely and neatly packaged. I was not disappointed. Thank you.”
“Easy to find and order what you want on the website. Delivery is quick to the UK”
Product Price History
Sanarwa mai amfani
- Iyakoki: Don Abubuwan da aka yi sufurin su daga ƙasashen waje, a lura da cewa garanti ɗin mai ƙira ba lallai ya yi aiki ba; wajan neman taimakon mai ƙira ba lallai ya samu ba; kuma Littafin Sanin yanda abu yake aiki, hanyoyin tsaro da umarni ba lallai ya kasance a yaren ƙasar mai siya ba; Samfurin kaya (da sauran kayan haɗi) ba lallai ne an ƙera su a bisa tsarin ƙasar da za a kaya kayan ba, da ƙayyadaddun bayanai, ko dokar yin alama ko laƙabi; kuma ba lallai bane samfuran kayan su dace da ma'aunin wutar lantarki na voltage ɗin kasar da sauran dokokin ƙasa na wutar lantarki (wanda za'a buƙaci amfani da na'urar adafta ko na'urar canza launi idan ya dace). Mai karɓar kaya shi/ita ke da alhakin tabbatar da cewa samfurin da aka siya za'a iya shigo da shi ƙasar da za'a kai a bisa dokar ƙasar. A yayin yin oda daga Ubuy ko masu alaƙa da su, mai karɓar oda ne mai shigo da kaya, kuma dole ya/ta tabbarar da cewa ya/ta bi duka dokokin ƙasar da za'a kai kayan.
- Ba dukkan abubuwan da aka saka a kan Ubuy bane na sayar wa, don Ubuy wajen bincike ne na duk duniya. Duk wani Samfurin abu yana da dokokin shige da fice na ƙasashe da kuma dokokin siye da sayar wa.
XOF 29491
Yi Oda yanzu, a samu nan da Alhamis, Oktoba 01
This item is not restrict in my country.(Please click on above link if this item is not restrict in your country, So our team will review and allow.)
QTY:
PCI DSS compliant and ISO 27001:2022 certified, with encrypted payments and full buyer protection on every order.
Fasaloli & Fa'idoji
- Learn to build a custom game engine in today's landscape
- Develop a versatile development environment and robust build system
- Implement critical features like graphics rendering, physics, scripting, and serialization
- Culminate with the implementation of a graphical user interface
- Enhance interaction with engine's features and game creation
Ubuy Assurance
Experience worry-free shopping with 100% original products, PCI DSS-compliant payment security, ISO 27001-certified data protection, the fastest cross-border delivery, free returns *, and secure packaging on every order.